Parc Astérix
The park’s mobile app: interactive 3D map, wait times, tickets and bookings.
- Role
- Lead developer
- Stack
- React Native, GraphQL, Laravel Nova
- Expertise
- Mobile
01 · Context
Four years after the first version, rebuild the park’s app for a more immersive, smoother visit, even when the network saturates in the alleys.
02 · The problems to solve
[The first problem to solve.]
[The second.]
[The third.]
03 · Features
Interactive 3D map
It changes with the seasons, so you don’t miss a thing about the village.
Live waiting times
Real-time alerts to avoid long queues and make the most of fast passes.
Built-in games
To extend the Gaulish magic during the visit.
Tickets and bookings
Tickets, bookings and personalised adventures at a glance.
04 · The technical solution
[The technical solution, in one strong sentence.]
iOS and Android app in React Native: an interactive 3D map that changes with the seasons, built-in games, real-time alerts to cut waiting and reach fast passes, ticket purchase and bookings. Dedicated work on network optimisation to hold up on a full park day.
- [Building block]
- [Its role in the solution.]
- [Building block]
- [Its role in the solution.]
- [Building block]
- [Its role in the solution.]
05 · Results
4.2 / 5
Google Play rating in France, 9.46k reviews (October 2026)
4.0 / 5
App Store rating in France, 2.2k ratings (October 2026)
1M+
Downloads on Google Play (October 2026)